A short comedy puzzle game about eye contact, awkward timing, and figuring out where to look before a tiny social scene collapses into disaster.
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It turns one microscopic human behavior into the whole control scheme: move the character's gaze and watch the scene react.
The awkwardness is the puzzle. Cashier, transport, coffee, romance, interview, work, and funeral scenes all make you second-guess where attention should go next.
It is strange, fast, and memorable because it treats eye contact with the seriousness of a bomb-defusal manual.
Don't just take our word for it. Experience Social Interaction Trainer yourself!
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